Who is Crossover?
Crossover connects talent from around the globe with companies who are looking to hire only the best. We have more than 1850+ people from 98 different countries working full time (40 hrs/wk) for our clients and we are growing quickly as we have more customer demand than we can find good people.
We are also a mission-driven company. In other words, we believe in providing people with high-paying, long-term jobs/careers. We are not a marketplace in which companies are trying to hire someone at bottom basement rates for temporary work.
Finding reliable, fairly compensated freelance or contract work can be a challenge. And sifting through sites filled with short-term gigs listed at rock-bottom rates is discouraging.
You’re worth more than that. At Crossover, we understand that you’re looking for long-term contracts and competitive compensation. And that’s just what we offer to candidates who have the skills and experience to stand out and the willingness to complete our rigorous evaluation process.
All of our jobs are location-independent, intended to be multi-year in duration, and offer high rates by U.S. standards. We match talented people with great companies for long-term, remote working relationships that are a win-win for everyone.
Our factory is designed to deliver great quality at high pace. In every team that you work in you will be expected to deliver work to a high level of quality. Your work quality is measured through the First Time Acceptance Rate, which means passing the code review quality bar set by other Chief Architects.
As a C++ Chief Software Architect, you are a member of one of our central assembly line teams such as faster, code cleanup, or an auto unit test team. You may also be in the role of a product Chief Architect, responsible for a product’s quality and weekly release.
Our organization is constantly acquiring new companies and their products. As a result, our code cleanup team is responsible for increasing the quality of code of our products we acquire; by capturing anti-patterns and solving them, implementing microservices, and ensuring our products follow SOLID principles. Chief Software Architects in this team are expected to have high standards of code quality and will have daily and weekly targets to work against. The Chief Architect’s role is to increase the code quality and work according to the company standards and quality guidelines. We measure the quality of work through our First Time Acceptance rate, meaning that the product Chief Architects accept the work delivered by the engineers immediately without having to ask for a rework.
The auto unit test team generate unit tests using automation. The team builds, extends, and introduces new tools to improve automated test generation. One of the roles of a Chief Architect within the bulk unit test team is to find patterns that can be applied to any C# project.
In all cases, you will have aggressive daily and weekly targets to work against and you can expect to receive timely feedback about your performance. The frequent feedback is used to help you improve immediately and to help you resolve blockers which may be slowing down your performance.
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